Every god page runs the same five-beat lesson, so once you've taught one, you've learned them all. The pathfinder on the home page takes you (and your students) straight to the right content for your subject and stage — no scrolling, no hunting.
Project the god page. Read the domain, superpower and motto together — two minutes, and the class knows exactly which strength today is about.
Read aloud, take turns, or use the narration slot. Stories run 5–7 minutes read aloud and star a teen the class will recognise.
Students answer the two short-answer questions — one comprehension, one personal. Answers save on their device and can be printed for evidence.
Each story's classroom notes carry named activities, a discussion and a reflection. Low-prep, high-impact — most need nothing but the room you're in.
Story 1 of every god carries a named assessment task with a four-level rubric in the Teacher Toolkit — real evidence for reporting.
One god per week. Stage 4 classes start with Agni (Confidence) and travel the Stage 4 eleven; Stage 5 classes run the Stage 5 nine plus Rahu as the critical-thinking finale. The curriculum page gives you the codes to paste into your program.
Two chapters a week for a term. Each chapter is one hero, one strength, 500 words, two questions. Pause on Chapter 5 (Draupadi) for speaking-truth-to-power, Chapter 13 (Abhimanyu) for help-seeking, Chapter 15 for the ethics of the half-truth — the richest discussion you'll have all term.
Ten role-and-improvisation activities mapped to AC9ADR8 codes, plus four Epic scenes that stage beautifully: the question in the hall, the last embassy, the wheel in the mud, the broken rule.
Skip year levels entirely — the Life Skills mapping organises everything by skill area: communication scripts, safety and boundaries, two-minute regulation routines, joining in, and decision-making with visual supports.
The Family Edition runs the same pages one-on-one. Read the story together, talk through the questions, pick one activity for the week. The Epic makes an unbeatable bedtime serial.
Never introduce Rahu first. The Shadow Serpent only makes sense after students have met at least three gods — the pack names the good before it names the doubt. That order is the method.